Having good references could save programmers a lot of time, so as a newcomer to Xcode, I want to share these tips.  Note: I am using Xcode 3.1.2 Searching SDK/API on The Developer Documentation You can search the documentation using the search field on the right side project windows (see picture below), not the search […]

Continuing from Part 1, this part will demonstrate the followings: * Loading image dynamically using UIImageView * Using array Step 1 Open the Ball project created in Part1. Step 2 Import another image into the Resources Group (you can use the same image as previously, but it won’t be as much fun). Step 3 We […]

iPhone likes CAF (Core Audio Format), but how do you create or convert to a CAF file? 1) Use the afconvert tool from Apple. This is a command line application that you need to run from the shell prompt. Example: Documentation: http://developer.apple.com/mac/library/documentation/Darwin/Reference/ManPages/man1/afconvert.1.html To batch multiple files, I have found it useful to write a batch […]

There are what will be demonstrated: * Using Transformation. * Using UIImageView. * Using interval for animation. * Associating image with objects. * Deriving a class from UIImageView. Step 1 Create a New Project. Select iPhone OS Application -> View-Based Application. Name it Ball. Step 2 Import an image into the Resources Group.  If you […]

In this example, we will use Cocos2d’s scripted animation to create a bouncing ball animation. This example assumes familiarity with setting up a simple cocos2d project.  Please review the previous guides if necessary.  The example below is based on the cocos2d example named Click And Move which came with the cocos2d package. Note: this guide […]

Here are some links to get started with iPhone game programming: Brandon Trebitowsky at http://icodeblog.com/ has nice tutorials on Game Programming using the UIImage.  Following the first two-parts of the tutorial, you can build a nice pong-like game.  He also has sections for iPhone general programming, in case you’re interested in that sort of thing […]

Semi useless post of the month. Say you don’t have an iPhone but you have a Mac with OS X 10.5, and you want to see how your web-site might look like on an iPhone.  You can: 1. Install the iPhone SDK – see this guide for instruction.  Along with the SDK, there’s an iPhone […]

Hello Cocos2d
April 8, 2009

This is a guide to create a Hello World application for cocos2d.  If you have not installed and compiled the Cocos2d successfully, then follow the previous guide here. Note: this guide is written for cocos2d version 0.71. If you are using 0.73 or later and are having issues, check the following post: https://permadi.com/blog/2010/03/cocos2d-compiling-hint/ https://permadi.com/blog/2010/03/cocos2d-for-iphone-migrating-0-71-to-0-73/ Step1 […]