Well, after procrastinating for a while, I finally published my first iTunes Mac App Store app, which you can see here: https://itunes.apple.com/us/app/jigsaw-summer-joy-puzzles/id659813149?ls=1&mt=12.  This is not a mobile app, but a desktop version built for Mac OS  from the same code base that has been used for mobile builds here: https://itunes.apple.com/eg/app/jigsaw-summer-joy-puzzles/id659813149?mt=12.   I want to share my experience in […]

FaceBlimp on iTunes store for iPhone, iPad and iPod Touch (requires iOS 5 or newer). Just releases this app that utilizes iOS 5’s new face detection capability. The app detects the eyes and mouth in the picture them animates them. Apply glasses and mustache to the face using easy to use interface. Save the photo […]

ARC is a good idea; however it may cause issues when using old libraries or if you have some code which use it and some which don’t. You might also accidentally clicked on it when creating the project and decide, no, I don’t really want it. ARC is not a bad idea, but it will […]

iPhone Photo Transfer This freeware can be downloaded from http://www.macupdate.com/app/mac/36028/iphone-photo-transfer.  Despite the name, it works on iPod touch as well.  You’ll on the page saying the product has been discontinued, so get it while you can.  The interface is polished and the interface is intuitive.   It’s the best one I found so far.   […]

Chrome is shaping up to be the best browser around.  It’s fast and it is developer-friendly, with its own Firebug-like tools.  Under View->Developer->Developer Tools you can find the goodie. See below for screenshot. The Element inspector can be accessed with the Magnfying Glass icon on the bottom, and then you can hover your mouse to […]

If you are getting this kind of error when compiling with Cocos2d for iPhone, then see the solution below. Line Location Tool:0: collect2: ld returned 1 exit status Line Location Tool:0: symbol(s) not found Line Location Tool:0: -[Texture2D(PVRTC) initWithPVRTCData:level:bpp:hasAlpha:length:] in Texture2D.o Line Location Tool:0: -[Texture2D initWithData:pixelFormat:pixelsWide:pixelsHigh:contentSize:] in Texture2D.o Line Location Tool:0: -[EAGLView _createSurface] in EAGLView.o […]

Here are some issues that may happen when upgrading from Cocos2d version 0.71 to 073 (make sure to back-up your project before making changes as these are based on experience and may not work for you): The screen might turn blank (depending on how you configure your application). Possible solution: Remove MainWindow.xib from the project. […]

Xcode Tips
June 9, 2009

More tips can be found in this other post: https://www.permadi.com/blog/2009/05/apple-xcode-shortcuts-and-tips/. Creating Classes Diagram There’s a handy feature to create class diagrams in Xcode, using Class Model feature.  To create a diagram for the whole project, select the project name in the Group & Files panel. Then select Menu->Design->Quick Model->Class Model.  You will be asked to […]

Using iPhone SDK 2.1.   Background User Preferences are data and settings that are saved by your application.  The iPhone OS has a mechanism that enables an application to “associate” its settings with the default iPhone user interface.  You can access applications settings by selecting the Settings icon in the main iPhone screen.  Try it […]

I installed Windows 7 Beta on my Mac Book Pro and it is running quite well.  I am using VMWare Fusion 2 running on top on Mac OS X Leopard. Some issues: 1) It kept complaining that the Windows needs to be activated, but this actually it is a Beta version. 2) The Wireless network […]