Flash Gaming Summit 2010
February 13, 2010

The second annual summit will be held in San Francisco in March.  Participants include Mochimedia, Adobe, Kongregate, Traffichoney, and Gabob.  For more details, see http://www.flashgamingsummit.com/

Create a new Project. Make sure the Components window is open.  If not, open it using Window->Components. Drag component from the Components window into the stage.  Resize it to the size you want.  In the next step, you can decide the scaling mode of the video, such as maintainAspectRatio or noScale. Open the Parameters window.  Use […]

LocalConnection enables two or more Flash files to communicate with each other. You can also use other methods, such as SharedObject, but the benefit of LocalConnection is the real-time nature of LocalConnection. For more information, click Adobe documentation here. For an introduction to LocalConnection, please see this article which explains how to set up a […]

LocalConnection enables two or more Flash files to communicate with each other.  You can also use other methods, such as SharedObject, but the benefit of LocalConnection is the real-time nature of LocalConnection. For more information, click Adobe documentation here.  You can also use LocalConnection if you need to communicate with an ActionScript 2 Flash files. […]

There are times when you might want to iterate through and display the capabilities of the Flash Player.  This snippet will do that: The output is something like this: hasPrinting=true hasScreenPlayback=true screenDPI=72 _internal=1 os=Windows Vista hasAccessibility=true hasMP3=true version=WIN 9,0,159,0 screenResolutionY=1050 hasEmbeddedVideo=true manufacturer=Adobe Windows hasVideoEncoder=true pixelAspectRatio=1 hasAudio=true screenResolutionX=1680 hasTLS=true isDebugger=true screenColor=color hasStreamingVideo=true serverString=A=t&SA=t&SV=t&EV=t&MP3=t&AE=t&VE=t&ACC=… language=en hasAudioEncoder=true playerType=PlugIn […]

Flash Garbage Collector executes at unpredictable times.  The engineer at Adobe have alleviated this somewhat with the introduction of System.gc(); command.  See the reference at: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/system/System.html#gc() I won’t argue whether it is a good or bad idea to call the garbage collector manually.  I many cases, it is not necessary.  However, I believe that there […]

Until recently, I used to be able to right click on the Flash movie in a browser and select About Flash Player… menu, which will open the Adobe website showing what player version is installed.  Yeah, I know it says 9 already in the menu, but that’s not good enough.  Sometimes we developers need to […]

In Flex, there’s a define directive, which is useful to enable/disable certain sections of your code.  The syntax is like this: -define=namespace::identifier,value It is similar to C’s #if #endif and #ifdef #endif feature. You can, for example, designate sections of code to be only compiled on Debug build.  Or to disable sections of code for […]

Where To Get The Debug Flash Player Installers This link at Adobe has a list of archived Flash Player versions from Flash 8. http://www.adobe.com/support/flashplayer/downloads.html Debug Players supports the “trace” command (while Release version does not) by writing to a log file. To see trace outputs, you can open the log directly (using a text editor), […]