LocalConnection enables two or more Flash files to communicate with each other. You can also use other methods, such as SharedObject, but the benefit of LocalConnection is the real-time nature of LocalConnection. For more information, click Adobe documentation here. For an introduction to LocalConnection, please see this article which explains how to set up a […]

LocalConnection enables two or more Flash files to communicate with each other.  You can also use other methods, such as SharedObject, but the benefit of LocalConnection is the real-time nature of LocalConnection. For more information, click Adobe documentation here.  You can also use LocalConnection if you need to communicate with an ActionScript 2 Flash files. […]

Until recently, I used to be able to right click on the Flash movie in a browser and select About Flash Player… menu, which will open the Adobe website showing what player version is installed.  Yeah, I know it says 9 already in the menu, but that’s not good enough.  Sometimes we developers need to […]

In Flex, there’s a define directive, which is useful to enable/disable certain sections of your code.  The syntax is like this: -define=namespace::identifier,value It is similar to C’s #if #endif and #ifdef #endif feature. You can, for example, designate sections of code to be only compiled on Debug build.  Or to disable sections of code for […]

Where To Get The Debug Flash Player Installers This link at Adobe has a list of archived Flash Player versions from Flash 8. http://www.adobe.com/support/flashplayer/downloads.html Debug Players supports the “trace” command (while Release version does not) by writing to a log file. To see trace outputs, you can open the log directly (using a text editor), […]